
The Perfect Form, Marred
A beautiful person could be someone with most
of their teeth still in their mouth, or fewer pox marks than
their neighbors. So what can afflict the Old Worlder, PC and
non-PC alike?
Blemishes - Patches of warts, pox marks, acne,
scars (disease or violence), branding, boils, burn marks, lipomas,
sarcomas, rashes, tumors, cysts, and countless other afflictions
of the flesh.
Critters - Head and genital lice, scabbies, cooties,
fleas, tapeworms, and whatever other little parasites can make
the host a home.
Digits - Missing digits on account of accident
or frostbite, missing parts of digits, missing fingernails,
mangled and unusable fingers, webbed fingers, all can make the
most casual of handshakes unpleasant.
Eyes - Cross eyed, lazy eyes, missing eyes, and
ruptured vessels
Gangrene - Nothing like a festering, rotting wound
or limb to turn the stomache. I would imagine the scars and
disfigurement caused by this could be memorable as well.
Hair - A lack of hair, or too much hair, such
as one eyebrow, a thick pelt, thick hair all over.
Hunchback - A classic disability: 'nuff said.
Limbs - Broken, twisted, mangled, and stunted
limbs are not only appealing, but directly affect the person's
ability at surviving. Badly mis-set limbs after being broken
can add to an unsettling appearance as well.
Nose - Broken, mangled, smashed, or missing noses
can create a truly disfigured face.
Stench - Not just unclean, but a generally unsavory
scent, or constant bad breath. Digestive disorders resulting
in excessive flatulence can make one unappealing to their peers
as well.
Teeth - Green, brown, old and moldering. Chipped
teeth, missing teeth. Impacted teeth, not only painful but unsightly,
especially with the resulting sores and absesses that may cause
an excessively bad odor emitting from the mouth.
Weathered Appearance - the skin can turn to leather.
Hard and chaffed, more like treated animal skin than the flesh
of a human. Probably spotted, freckled, with all manner of potential
cancerous growths.
Integrating Appearance Into the
Campaign
Insist that each character choose one if not more
disfigurement or blemishes, they don't all need cleft palates,
but once players shake the concept of an airbrushed hero with
flowing golden locks you're that much closer to having a grittier
campaign. When running a game, detail the imperfections of PCs.
Granted, the characters living in the world might well overlook
these things, but the players in the real world would not, this
better conveys a sense of the hardship in the Old World. A GM
could easily expand upon the deformities and flaws listed above
and create a random table for those players who need their arms
twisted or a bit of inspiration.
Pyetr was wet, tired and exhausted, yet he kept
staring at the innkeep as he spoke. He became more and more
angry - the stupid fat fool! Even his appearance irked Pyetr,
especially that huge mole on the tip of the innkeep's nose.
It seemed as if the innkeeps eyes kept crossing as if trying
to focus on the brown and hairy obstruction on the tip of the
nose. His stupid Imperial accent, with its effeminate lisp merely
added to his foolish appearance. Pyetr, fed up, burst out yelling,
berating the fool: "Why can't you just follow the simple
instructions". In truth, it was not the stupidity of the
man that fueled Pyetr's anger, but the appearance that the gods
had chosen for him.
Beauty is rare while ugliness prevalent in the
Old World. Granted, beauty is relative, and our standards of
beauty in the real world would have little equivalent in the
Old World. However, the players are of the real world, and as
a consequence, they'll relate to our real world standards of
beauty. Convey to them how unattractive and worn down most inhabitants
of the world are, how oppressive their lives are and how it
prematurely ages them, the young grey, backs bow and bend under
labor, and the good die young (and ugly).
Pyetr laughed as he pursued his foe. The fool
with the clubfoot! Some great chase this was! How far did he
think he would go! Pyetr easily caught up with the fleeing subject,
who turned in time, his horrid little face twisted in fear,
pleading for his life
begging for the little he had. Pyetr
barked a harsh cruel laugh - and ran the pitiful figure through
with his blade.
Few in the Old World would come near the perfect
beauty we easily conceive of in the real world, images that
we see constantly - therefore people in the world are probably
a bit more forgiving of imperfections of other - to a point.
Deep in the human heart is prejudice and contempt however, and
especially suspicion. And for the truly ugly and misshapen,
the Old World is full of suspicion: Why would the gods curse
them so? What have they (or their parents and kin) done wrong?
Is the monster on the outside a reflection of the monster on
the inside? As a consequence, the hideous of the people are
the first accused of crimes - allowing players to intervene
in defense of the innocent, or to take part in senseless scapegoating.
If there is beauty in the Old World, notions of
beauty are probably derived from elven concepts - standards
far and beyond the means of even the most extraordinary of humans.
As a consequence, nearly everyone falls short of the idyllic
beauty, one that is unattainable. Few have the exotic appearance,
the intelligence, refinement, and grace that the average high
elf has, and as a consequence humans are constantly struggling
with a standard of beauty that is beyond them, that leaves them
feeling all the more ugly and course.
Humans do have a recourse however. When humans
feel themselves inferior they often resort to diminishing others
- and here the humans have plenty of others to malign, to burden
with traits of ugliness: halflings, dwarfs, gnomes, orcs, goblins,
and other humans. This however brings us to a future chapter
of Got Grit?: prejudice.
Rev. Garett Lepper
