It is told that the powers of each new generation
are weaker than the ones of the preceding, the mightiest vampires
therefore are also always the oldest. Each vampire can give
the Bloodkiss to many mortal beings, but often give it only
to a few. In fact the older vampires are often those giving
the Bloodkiss to more victims, while most of the younger vampires
only seldom (are allowed to) give a Bloodkiss in their long,
all eternity lasting existence. As those infected by the younger,
less powerful vampires will be even more unpredictable and often
even more ghoulish than their direct ancestor, and would increase
a possible 'food' shortage as well as the threat of detection.
As they look for companions in their long, lonely life, they
select carefully and take only the mightiest, most intelligent
and most beautiful of the living. This is tragic, because the
soul of the victim is forever lost in darkness.
The
fear of the vampire was for the common population of the Old
World always also the fear about salvation and damnation. Not
only body and life as such were endangered through a vampire,
but its unfortunate victims had no possibility to escape the
Realm of Khâine in death. So most common people believe
it not unreasonable that the repeated bite of a vampire immediately
causes an infection, so that the victim henceforth had to live
on as a bloodsucking creature
But there are many more
diverse and often weird folk tales believed in rural and sometimes
even urban surroundings. A person who was born with a so-called
"Glückshaube" (under this are to be understood
remainders the amniotic sac, which enclose the baby), emerged
according to rural superstition at the fortieth day after his
death as a vampire from the grave. Each seventh child, which
equals the sex of its older siblings, was born with a tail and
was damned to become a vampire. Of equal fate were babies, which
were carried unbaptized to the grave. After seven years these
children returned to unlife as bloodsucking Undead. It was believed
that babies born with teeth would use these teeth one day as
a vampire. Pregnant women refusing to eat salt stood in the
suspicion to bear a vampire. Already the look of a vampire in
the eyes of a six month pregnant woman could lead to the baby
becoming a vampire. Only the quick commitment of a priest could
prevent this. However not only small children and unborn were
endangered, also misers, profiteers, suicides, adulterers and
other sinners, who had died without the confession or stood
under the spell of the excommunication, returned after common
conviction as vampires. A corpse could rise as a vampire from
the grave, if at the funeral a boy jumped over the grave or
a bird flew over it. Unquestionable was this however the case,
if a cat ran over the dead body or the shadow of a person touched
the face of the corpse.
The vampire is feared not only because of its sharp teeth and
its unquenchable thirst for blood. There are also those unfortunate
forces with which it stands in the league making it so dangerous.
After the superstition it is namely an envoy of darkness, a
scourge for the mankind and a despiser of Sigmarite virtues.
For example it is said that the vampire masters the art of transformation.
The Undead can transform itself into a wolf, a cat or a hare
at will as its purposes benefits. The most dangerous of his
abilities however is to transform itself into the form of white
mist, since it can move through the most narrow crannies in
doors and walls, to gain access to every arbitrary dwelling.
Even though it is indeed quite possible for some vampires to
have mastered the art of transformation into other living beings,
it is surely only possible for a few and probably only for the
most powerful. The vampire can summon and command additionally
certain animals to use them for his sinister plans, so e.g.
whole packs of wolves, rat and grasshopper swarms. The vampire
commands in limited amount also the weather, so that it can
summon winds and storms. In the darkness the Undead sees with
his red-hot eyes like a person in the daylight, for it is a
creature of the night, and therefore his power is greatest between
dusk and dawn.
With all his powers and allies it appears the
vampire is an invincible monster to be. But his union with darkness
which grants it these abilities is at the same time also his
weakest spot.
The vampire shrinks back namely from the icons of the churches
fearfully. Holy water and relics rout the vampire into flight.
It can not enter sacred ground like a church or a cemetery (unless
it is buried there) unless however it has been profaned.
Popular
means to defend against a vampire are weirdroot, witchbane,
fire and grain. Weirdroot can be used on multiple ways. With
the pressed out juice the whole body can be rubbed, particularly
the throat, so that the vampire cannot approach its victim to
closely. A bunch of witchbane around the throat and in the entire
house make the vampire afraid to penetrate into it. Fire drives
the vampire off, because it fears the flames which can bring
final death. It is said that a handful of grains, thrown in
front of the vampire damns it to gather a grain after the other.
If it is busy with it long enough and the sun rises meanwhile
it loses its power and is a by far more harmless adversary.
The vampire cannot escape from its grave, if with pitch the
raven crucifix sacred to Morr is drawn onto the coffin lid or
a rose was put on it. Besides roses it detests aspen-leaves
and branches of hawthorn-shrubs. Occasionally it should suffice
also to continually pour water over the coffin of the vampire
to lock it inside.
If the vampire can be cornered with witchbane, fires or holy
relics, still the difficult task of his destruction awaits.
A silver blade piercing the vampires heart finishes him as well
as a bolt or bullet from that same metal, which is shot with
a crossbow or pistol into the monster's chest. In fact the vampire
should never again thereafter come into contact with the light
of the lesser moon Morrslieb, particularly during full moon.
Otherwise all the dangerous trouble was futile and the vampire
rises from its grave again.
If a vampire is discovered in its hiding-place
and is in a cataleptic state the most effective means to destroy
it finally is the staking. A robust staff from maple-, hawthorn-
or poplar-wood or iron is necessary, which must be driven with
a single strike into the heart of the Undead. If one requires
more than a single blow the vampire is not destroyed for sure.
According to a Sylvanian legend a vampire even had once pulled
the stake from his chest after a wayward strike and had beaten
the bloodhounds of his surprised oppressors.
A further method is to behead the vampire with a single blow
of a grave-digger's spade. To be on the sure side weirdroot
should be pushed thereafter into its pharynx and its body burnt
to ash.
By Claas Cassens
