
Most
common people believe vampires to be former mortals cursed by
the goddess Shallya or see them as daemons of Khâine,
the God of Murder, or as the incestuous children of Khâine
and his mother Ecaté; and the main religions in the Old
World do their best to nurture these folktales. The fact that
most vampires are able to command vermin and foul beasts of
the World and drink the blood of the living supports the public
opinion of Vampires being related to Khâine and Ecaté
in one way or the other. The link to Shallya on the other hand
lies in an old mythos about the so called Father of Vampires,
of whom is said he had been a savage warlord living about a
millennium before the founding of the Empire in the east of
the Old World. He is rumoured to have been cursed by Shallya
to hide from daylight, to punish him for the atrocities he performed
in life like butchering good and pious men and women and bathing
in their blood in order to lengthen his own life-span. In turn
he became even more bloodthirsty and began to drink the blood
of small animals and insects until he totally cracked up, and
ravaged the Old World in a senseless orgy of bloodletting for
many centuries; killing innocents, and infecting others with
his vile curse. In the end the warlord allied himself with the
dark gods in order to get his full revenge on Shallya. Shallya
was not able to destroy the man anymore and anyway it wasn't
her credo to destroy life forms, not even such a vile one. None
the less she was able to change the curse to such a degree that
his offspring became less powerful, and made them spend their
unlives hunting the night for their lost powers. The mythical
Father himself could not be affected by Shallya, being protected
by his dark patrons, but disappeared without a trace, perhaps
he reached true daemonhood or is still living somewhere in a
quiet exile waiting for his day to come.
The learned men and wizards of the Old World don't
believe these folktales, most of them suspect kind of a magical
disease, which is passed on through the blood of the victim.
This contagion, so they believe, keeps the infected in a state
of undeath with strong regenerative powers and without starting
to decay as most (un)dead do. But anyway, the churches hold
so much power in most of the countries in the Old World, that
the public opinion is one characterized by spiritual mythos
and propaganda.
The
legend of the Father is in fact not that far from the truth,
as a couple of dark, unholy tomes describe the story of an ancient
necromancer living untold centuries ago in the land to the east
of modern Araby called Nehekhâra. About five thousand
years ago an ancient civilisation flourished in this land ruled
by powerful priest-kings. They were building huge cities and
tombs long before the birth of the nations to the north, when
the humans of the Old World still lived in crude huts. This
civilisation and their religion was possessed by the idea of
life beyond death and huge tombs were constructed by order of
the ruling aristocracy, where they wanted to be laid to rest
after death, often together with their worldly goods and even
their wives and servants. The Liber-har-ak-Iman describes the
rising of a young priest called Nagash, the younger brother
of one of the larger cities priest-king. More than anyone else
he was possessed by the idea of eternal life, and when he saw
the decomposing mummies lying in their dusty sarcophaguses,
he decided to never end like this. The full story of the Great
Necromancer is told elsewhere. It is enough to know this vile
necromancer created a potion distilled from blood, an idea he
tortured out of captured Dark Elves according to the Liber-har-ak-Iman
(an female Dark Elf caste seemed to make use of blood to stay
young). This so-called Elixir of Life, created many centuries
ago in these far off lands of the great river, gave the drinker
immortality as well as rare mystical powers. However it wasn't
without side-effects, it corrupted both spirit and body with
the unholy demand for the blood of the living. Whoever drank
from the elixir, receded from the daylight thereafter, his skin
became pale like china and his eyes were filled with red fire.
While the term Vampire was the first and still the most used
name these creatures were given, they are known by many others.
The Bretonnians call them Nosferatu, while the creatures in
Kislev are known as Upyr. The people of Estalia on the other
hand use the term Wamphyri. There even exist records from ancient
Tilea made during their golden age long ago, describing two
female Succubi, the Lamia and the Empusa, which were feared
as bloodsucking ghouls devouring the limp bodies of their drained
victims. In parts of the Border Princes it is known as Vrykolaka
or Vlkodlak. In the Empire exist besides the generally common
term Nachzehrer, many local designations like Obour in wide
parts of Ostland as well as Pamgri in the Ostermark and Strigoii
or Moroii in Sylvania. In the druidic Albion Dearg-duls are
feared. In far away Cathay the cruel Ch'ing Shuh is the terror
of the population. These vicious female ghoul is infamous for
her ferocity and her dreadful appearance. She drains her victim
not only of life-fluid, but devours them completely. A similar
figure also appeared in Ind, the Vetala, a bloodsucking witch.
Her male counterpart is the Baital, which appears as human or
bat. Luckily this dark and evil potion doesn't exist today anymore,
even though those on the search for its powers are still looking
after it in the vaults and crypts of Nehekhâra to the
day.
The price for the existence as an Undead is high,
but to some no risk is too high to attain the powers of the
vampires. Vampires are by far stronger than normal humans and
it is said they can split a bear's spine with their bare hands
or cut a warrior in full armour in two parts with a single blow.
They have by nature the power to sense the dark winds of magic
and use them to their bidding. Spirits and living dead bow to
their will. The beasts of darkness are their slaves, and gigantic
hordes of wolves and bats follow them, wherever they go.
The unholy ritual, in which vampires create more
of their kind, is called the Bloodkiss. Instead of fully draining
its victim, the vampire feeds him/her part of its own cursed
blood and sometimes uses its hypnotic powers to let the victim
forget this action. The doomed person becomes sick thereafter,
then weaker and ultimately dies under apparently natural circumstances.
Even when he/she was of pure heart in life, the stained blood
of the vampire turns him/her into a sinister, vicious being.
The black magic expanding in the body cancels every link to
his/her earlier life, and the thirst for human blood covers
each compunction. Anyway there even exist cases where the victim
of a vampire, which is drained of its blood but not killed thereafter,
is infected by the curse of vampirism. These vampires are often
of a more ghoulish attitude and often even rule over packs of
ghouls. While most vampires, at least the older ones, behave
and live in a very controlled manner, usually possessing a cold,
arrogant and hyper-rational personality, this species is more
aggressive and of a more animal-like attitude. Many vampire
hunters and wizards thus suspect that the vampiric contagion
passes on not only due to vampiric blood, but can also be transmitted
through spittle as it is known for example from lycantrophy.
