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Epilepsy

Damage to brain cells can cause this disorder of mental function. Lack of sleep, alcohol, or flickering lights can bring about a fit. There are two types of epilepsy. When the disorder is gained, roll a d6 to determine which.

 
Roll d6 Disorder  
1 - 3 Absence  
4 - 6 Grandmal  

Absence: When a fit occurs the person stops what they are doing and they stare blankly, blink frequently, or appear to be day dreaming. Consciousness is lost for d6 rounds but balance is maintained and they may not even be aware that they have succumbed to a fit.

Grandmal: The sufferer falls down, perhaps with a cry, and begins to jerk their limbs. The fit will last d6 turns and then consciousness will be regained.

Whenever a fit occurs there is a 40% chance that it will only be a mild episode. These partial fits include involuntary twitching, pins and needles, detecting a strange smell, déjà vu, plucking at clothing, appearing confused, or the inability to speak and formulate coherent words. These fits last d10 rounds.

Hypochondria

A conviction of being ill when there is no disease or affliction present, and despite all reassurances from physicians and other knowledgeable sources. The sufferer believes they exhibit symptoms and will seek medical advice. They are only reassured for d6 days before the fear returns. Typical imagined illnesses will always be of a highly serious nature, such as Nurgle's Rot, Black Plague etc.
Hypochondria can develop into suicidal impulses as the sufferer chooses to end their life before they succumb to the ravages and horrors of their imagined affliction.

Hysteria

Hysteria can cause the symptoms generally attributed to Amnesia and Schizophrenia (split personality). When gained as a disorder, roll to determine the type of hysteria acquired

 
Roll d6 Disorder  
1 - 2 Dissociation  
3 - 4 Total Dissociation  
5 - 6 Hysteria  

Dissociation: The sufferer remains conscious, but remembers nothing of their past up to the moment the disorder was acquired, thus deleting the incident that prompted the disorder. The process of treatment will slowly bring back fragments that will be expanded and clarified to try to restore as much memory as possible. Total recall may or may not be possible, depending on whether the sufferer can face the traumatic memory.

Total Dissociation: The person develops a new personality over their own to protect from the recall of the event. They may also develop more than one, each expressing a different emotional state. D6 - 2 (min of 1) are acquired.
Roll the personalities up as new characters, with supposed gender, career, age, alignment and so on that they will believe themselves to be. These personalities have their own very distinct goals, wants, interests, and motivations. These personalities will take over in stressful situations and will remain until the cause of the tension has definitely passed and not likely to return in the near future. The new personas earn EP's as individuals that they will then spend on learning the skills of their supposed career and interests. The original personality cannot access them and the removal of the assumed personality via treatment effectively erases the EP's, skills, and memories of that acquired persona.

Hysteria: The person becomes hysterical for no apparent reason, generally when stressed or tense.


Mania

In its mild form it in known as hypomania, over activity, and over excitement. The sufferer will speak rapidly, and often boast of achievements and plans. Though a ready wit is common and may make them good company at first, they will become irritated, and even hostile if contradicted or interrupted (+10 fel until this is done, then the bonus is removed, and a penalty of 15 fel is applied).
They will begin to sleep less, and lose inhibitions, then become increasingly reckless. Personal appearance may be neglected and they may start to spend money extravagantly, drink heavily, gamble, steal, and become sexually over active.
Mania can become acute, whereupon delusions of grandeur often set in. Speech becomes incomprehensible as they jump from one idea to the next. Visual hallucinations may then lead to a collapse through sheer exhaustion. The sufferer steadily loses touch with reality and suffers -25 Fel, and then -1 S every d3 months until they collapse and remain bed ridden at zero.

Manic Depression

A bout of mania or depression, with an equal chance of each. The bout will last for d100 days and then there will follow a period of normality, again of d100 days. If one type occurs four times in a row, they will suffer only that type from this point on, thereby becoming classed as manic depressive: depressed type, or mania type.
Manic depressives can develop alcohol dependency.

 
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