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The Shadowlord

Chaos Cults

Trading in the Dark Ages

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Warhammer: The Dark Ages
by P. Slevin

The End

Well folks, looks like I've pretty much gone through everything I wanted to here. If there are enough impassioned pleas to my email address I might consider writing further editions of this column, but I need to know what you need covered. And therefore, I turn my eye to...

Adventures In The Dark Ages

The vast majority of standard WFRP scenarios are perfectly feasable in a Dark Ages setting. However, the socio-political division present add further depths to many of these.

Spy Games

The Empire is divided. Any side could hire the Pcs to gain specific information on the enemy. They might even do this, before tipping off the enemy. The idea behind this is surprisingly simple. The Pcs are asked to gather information on an enemy strong point that their employers have no intention of attacking. The captured Pcs will eventualy break, causing the enemy to move their forces away from the advancing army...

Holy War

Religious intolerance will be rife along the old Sigmar/Ulric lines, and a similar scenario could be made from this. Further political intregue might be caused by agitators against the state religion. The lies of Chaos can be slipped into this, creating heretical versions of standard faiths which may or may not stand against the state's faith.

Economic Sabotage

Pcs may be hired to sabotage one factions economic base in some way. This could be as simple as assassiating all pro-Ulric guild heads, or an elaborate plot to debase the area's coinage...

Northern Boarders

In Kislev, the hordes of the ruinous powers stir. They pour upon the lines drawn by humanity like waves against the shore. There is a fortune awaiting anyone who can survive long enough on the northern battle lines. Note that the key word here is survive...

The Enemy Within

Mordheim. City Of The Damned. The place we started our journey. Death and glory, power and agony, all wait here. If the Pcs can get in and out relitively unscathed without making too many enemys, they will be set for life. That's a big if. An entire campaign can be based here given the number offactions involved.

The Rise Of Magnus

Finaly, the PCs could get caught up in Magnus' campaign, meeting the likes of Teclis along the way.


From Darkness To Light

One final aspect to consider is what becomes of the aspects in the dark ages campaign in the modern ages?

The Shadow Cults would still exist in places, though much reduced in power. The ruins of Mordheim would most likely consist of a few over-grown walls.

As to the Shadowlord?? Well, Praag currently claim to have Arianka's coffin. What if that isn't Arianka? If he did escape, where is he now? The wastes would be unwelcoming to him, as a renegade. Perhaps he was able to take on Human form. Anyone the Pcs meet could be something more than he appears...