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Core Units
Core Units are the most common warriors in the army. There
is a minimum number of Core Units that must be fielded, and
this varies with the size of the army (See p. 4). There is
no maximum number of Core Units that can be fielded.
| Kiselvite Warriors |
Points/model: 5
|
| |
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
| Kislevite Warrior |
4
|
3
|
3
|
3
|
3
|
1
|
3
|
1
|
7
|
Unit Size: 10+.
Equipment: Hand weapon and light armor.
Save: 6+
Options:
· May be equipped with shields for +1 pts/model and
spears for +1 pts/model. May be equipped with a Long Axe for
+2 pts/model.
· Upgrade one Warrior into a Musician for +5 pts.
· Upgrade one Warrior into a Standard Bearer for +10
pts.
· Upgrade one Warrior into a Champion for +10 pts (+1
Attack).
| Kiselvite Archers |
Points/model: 5
|
| |
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
| Kislevite Warrior |
4
|
3
|
3
|
3
|
3
|
1
|
3
|
1
|
7
|
Unit Size: 10+.
Equipment: Hand weapon and bow.
Save: -
Options:
· May wear light armor for +1 pts/model.
· Upgrade one Archer into a Musician for +5 pts.
· Upgrade one Archer into a Standard Bearer for +10
pts.
· Upgrade one Archer into a Champion for +10 pts (BS
4).
Druzhina
The Druzhina are minor Kislevite nobles who can afford a horse
and decent equipment for combat, so they can ride to war when
called upon. By being voluntary members of the Kislevite protectorate,
they retain the right to own land and have their taxes decreased
as compensation.
| Druzhina |
Points/model: 13
|
| |
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
| Druzhina |
4
|
3
|
3
|
3
|
3
|
1
|
3
|
1
|
7
|
| Warhorse |
8
|
3
|
-
|
3
|
3
|
1
|
3
|
1
|
5
|
Unit Size: 5+.
Equipment: Hand weapon, lance and light armor. They ride light
horses.
Save: 6+
Options:
· May carry shields for +2 pts/model, or upgrade their
armor to heavy armor for +2 pts/model.
· Upgrade one Druzhina into a Musician for +5 pts.
· Upgrade one Druzhina into a Standard Bearer for +10
pts.
· Upgrade one Druzhina into a Champion for +10 pts
(2 Attacks).
Special Rules: Fast Cavalry.
Horse Archers
Recruited from the nomadic tribes of the Eastern Steppes,
these expert riders are skilled bowmen whose usual tactic
is to ride around their enemies, pouring volley after volley
of arrows into them.
| Horse Archers |
Points/model: 15
|
| |
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
| Horse Archer |
4
|
3
|
3
|
3
|
3
|
1
|
3
|
1
|
7
|
| Warhorse |
8
|
3
|
-
|
3
|
3
|
1
|
3
|
1
|
5
|
Unit Size: 5+.
Equipment: Hand weapon and bow.
Save: 6+
Options:
· May be equipped with shields for +2 pts/model. These
may not be used when the Archers are firing their bows.
· Upgrade one Archer into a Musician for +5 pts.
· Upgrade one Archer into a Standard Bearer for +10
pts.
· Upgrade one Archer into a Champion for +5 pts (BS
4).
Special Rules: Fast Cavalry. As expert Archers, Kislevite
Horse Archers do not incur a -1 'to hit' penalty if they choose
to move and shoot.
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