
In commemoration of this issue's focus on Albion we will be looking
at one of the more obscure, little known, and in my opinion, useless
of WFB products. It should be noted that I will not be looking
at this as a resource for players of Warhammer Fantasy Battle,
but as a source of information for background on the Warhammer
World.
What You Get
As stated above, this is a boxed warhammer supplement.
Inside the box are a number of color cardboard buildings, color
cardboard characters (lacking stands), a color map of the McDeath
Kingdom, red and blue command sheets, the Gamesmaster's Guide
with a color cover and black and white interior, color cardboard
building floorplans, and a FREE FULL-COLOUR BADGE!
The
Cover
For something in the mid-80's the cover does a good job of conveying
the feel of the game, a rather moody looking McDeath wearing his
crown upon a troubled brow. The inspiration for this John Blanche
cover, I assume, would be the ending scene of Conan the Barbarian,
where a rather moody looking Arnold Schwarzeneggar wears his crown
upon a troubled brow. But that's is a story for another time...
The back of the box has a picture of the contents.
The Tragedy of McDeath Gamesmaster's Guide
This book is a 24 page book, Blanche full color cover and black
and white illustrations by the WFRP rulebook illustrator Tony
Ackland. The actual content of this will be covered below, but
the inside back cover has all the drawings of the counters inside
labeled so that you know who is who.
Command Sheets
These command sheets, Red for the McDeath player and blue for
his opponents number eight, are illustrated, including some rather
humorous banners. The rest of the illustrations are uninspired,
and mostly details of other pictures published in this adventure
or in others.
"The Kingdome of McDeath Map"
This map was one of the two reasons why I bought this scenario
box, since I thought it would be great to have one of the maps
of Albion that GW produced. I was disappointed however to discover
that the map is only a map of McDeath's Kingdom, showing nothing
else of Albion and only being labeled with locations from the
McDeath campaign. No initiative is taken to detail any other locales.
the drawing is also inset with drawings of some of the antagonists.
This map is of little use to those seeking a map of Albion.
Castle
Maps
There are four folding maps with the layouts of McDeath's castle,
the locale of the final battle in the game. These maps could conceivably
be used in WFRP, WFB, and Mordheim games with little effort I
would imagine, although the scale might be a bit off.
Cardstock Colour Buildings
The instructions for constructing these buildings are in the back
of the Gamemaster's Guide. I can't tell you how many there are
because I bought it used, and as always, half the buildings are
cut up and left unassembled. This scenery of buildings would be
useful for games like Mordheim and WFB and for those who use minis
in WFRP. Once again, the scale might be off between the buildings
and the figures, but it would do the job.
Heaps of Cardboard Character Counters
As
to be expected, the previous owner had also meticulously cut out
all the counters so I have no idea how many sheets there were,
but there are a lot of one sided color counters. These counters
are base counters, rather than standing counters and are the size
of the base appropriate to the character. This scenario pack disappointed
me in many ways, but the counters were a pleasant surprise and
conveyed a feel for the personalities of the figures. The images
provided are of the Lord McBeth and his missus.
The Pin
Sorry, I can't tell you much about the pin - since it was missing
from the boxed set - yet another reminder of the dangers of buying
over the internet! But there is a picture on the back, a pink
button with a green orc head that reads: "OUT OUT DAMN SPOT"
("Spot" being McDeath's chaos hound pet).
What it is
Essentially this is a parody of the much beloved and maligned
Shakespeare play "Macbeth", set up as a 2nd edition
Warhammer Fantasy Battle Scenario. Better, it is an example of
how not to write a scenario pack. The scenario is confusing -
the Gamesmaster Pack has some befuddled overviews and summaries
of what it going on, but they require constant reference to the
Command Sheets that the players have. In order for the GM to have
some idea of what is going on, he has to refer to all three. Worse
is the fact that much of the background is written in verse just
like Mcbeth. And although it is a parody, it is a tedious one
at that.
The rationale for the battles is fairly weak. The gist is that
McDeath killed the rightful king and under his oppressive reign
discontent has grown and he is now attacked by a force allied
against him. The first scenario, Winwood Harbor involves the invasion
by Julia McEwman and her clan against another clan while marching
upon McDeath. The pretext is weak, but I suppose it provides a
battle involving caber throwing, broken bottles, shot puts, and
jokes about kilts. The second scenario Loch Lorm entails the raid
by Donalbane, surviving son of the murdered king with his allies
attacking the critical objective of a distillery, a distillery
built next to a river in which a loch monster lives. Hilarity
ensues. The third objective details the advance of Donalbane's
troops towards McDeath's castle and a battle at Dungal Hill where
a group of dwarfs have been resisting McDeath's orc forces. Both
the McEwman clan and Donalbane's force meet and are joined by
Treemen and assault McDeath's castle. Of course there's some gobbledigook
about witches' prophesies and the like and the means by which
McDeath will meet his end.
The
whole thing is rather incoherent, rules are scattered about, character
motivations are not clear, and the whole thing seems thrown together
with little regard for clarity. Worse, is the parodic verse through
the whole thing which makes reading it tedious.
However, this could all be overlooked if it added to our understanding
of Albion and/or the Old World, but this scenario pack fails to
do that - it simply provides a badly written context to fight
four battles strung together with unusual rules for fighting with
bottles or rolling ales of malt liquor down hills. Although there
are some interesting divisions among the Alliance of the Just,
it simply isn't enough to redeem the game.
What we learn is that there is some sort of feudal monarchy in
parts of Albion ruling over a bunch of drunken clansmen. Orcs
and Ogres live on Albion, and monsters seem to live in rather
thin and shallow rivers. I suppose there are a number of other
stereotypes as well still not extrapolated regarding kilts and
caber tossing...
All in all, this scenario pack provides little or no information
regarding the world of WFRP - it is more of a WFB meets Shakespeare
rather than an adaptation to the WFRP world. For the WFB player,
the rules are old and no longer in use - although the buildings
might be of some help. For the rest of us, this rare item is of
interest to only the serious collector, the rest will find McDeath
lacking in detail or significance. If you do buy it, it's one
of those things that sits on shelves or in boxes and gets little
use.
Rev. Lepper