Hordes
of Chaos Army Book Review
By Tom
E. Green
The
summer of Chaos has come to an end. Over the past three months
Games Workshop released new miniatures for all the units presented
in the Hordes of Chaos Army book. While they took their time
with this release, the result seems worth the wait. Hordes
of Chaos combined the efforts of some of the most prominent
names in the Warhammer hobby, specifically Gavin Thorpe, Rick
Priestly, Anthony Reynolds and Alessio Cavatore. As Warhammer
army books go, this one is excellent. Well presented, this
book has a great layout and terrific new artwork. The list
is easy to understand and gives Chaos generals a very flexible
force to work with. At 112 pages it is the largest army book
yet produced for 6th edition Warhammer, and sold at the same
price as the previous books it is a real bargain.
This is not a replacement for the original Realm of Chaos
books, but a nicely restructured and compact presentation
for the miniatures game. Players of Warhammer Fantasy Role-Playing
will not find this book especially helpful, as it doesn't
add anything new to the setting. But the artwork alone may
be worth the price of the book.
Starting with the amazing front cover artwork and concluding
with a photo of the entire host of Chaos Miniatures inside
the back cover, this book is a feast for the eyes. I am constantly
drawn back to the huge color section at the center of the
book. Thirty-two full color pages of painted models and clearly
illustrated tips for painting your own horde. This is how
every book in this series should have been done. Every model
and every unit in the army is depicted within the color section.
There is no model in the current line of Chaos miniatures
that you can't see painted up in all its glory. Variations
are also presented for theming your army towards a particular
god of chaos. Conversions are covered, banners, basing models
and even Golden Demon award winning dioramas. If there was
anything missing from this section I could only say that I
would have liked some new themed terrain, but given the size
needed for what was done I really can't complain.
What else is in this book? Fantastic artwork by such luminaries
as John Blanche, Paul Dainton and the incredible Adrian Smith
give the book its character. In the dark and gritty style
of 6th edition Warhammer this is some of the best illustrations
you are likely to find. Page 7 has a map of the North Pole
giving a truly global perspective to the Warhammer world.
Short fiction on page 9 and 11 is evocative and captivating.
Another map on page 13 depicts the Chaos Wastes north of the
old world and shows the movement of armies during the Great
War of Chaos from 2302. A brief introduction to each of the
four gods of Chaos is adequate for the beginning chaos general
but if you have any of the previous editions you aren't getting
any new information.
The army list has both Demons and Mortals. Players with a
Demon general may take Demon units as core and Mortal units
as special. The reverse is also true. If you take a Mortal
as general you may take demon units as special and the mortal
units will be core choices. New spell lists are available
for chaos sorcerers. Tzeentch, Nurgle and Slaanesh each have
a separate six-spell list for sorcerers with the corresponding
mark.
Following the army list and color section is a page dedicated
to famous Chaos characters of the past. This is followed by
the special characters available for use without prior consent
of your opponent. Archaon is back with a vengeance, nearly
a demon prince in the storyline, his stats are closer to those
of a Greater Demon and his points cost is appropriate. Galrauch,
the first chaos dragon is the second special character. As
far as I know he is the only special character in Warhammer
who cannot be the General of the Army, yet he takes up a Lord,
Hero and rare slots!
The last chapters of the book include a pair of pages dealing
with the language of Chaos and it's written form, Runes. Of
little use to wargamers, but a nice perk for those who are
really into the background and also play the role-playing
game. Then the authors console long time chaos players with
the "counts as" rule. The article is titled "coping
with the lord of change". So if you have Harpies they
can count as Furies. Old Chaos Troll models can count as Spawn.
They advise you to clear every "counts as" model
with your opponent before playing. The ever-handy summary
pages conclude the book and this review as well. If you play
chaos, buy this book. If you used to play chaos, buy this
book. If you have thought about playing chaos, buy this book.
If your mother hates chaos, buy this book. I think you can
safely say I have been converted to the dark gods and it happened
when I bought this book.
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