
After
a long time of abstinence from writing, Brian Craig decided to
start again writing stories which take place in Games Workshop's
grim World of Warhammer. And it seems that the author of novels
like Zaragoz and Plague Demon has not forgotten how to create
thrilling adventures. The protagonist of Craigs latest novel,
"The Wine of Dreams", is the young Reiklander wine-mer-chant
Reinmar Weiland. The monotonous live of our young hero changes
rapidely as one day a stranger enters the Wine-shop of Reinmar's
father and starts to ask questions about some mysterious wine
made from dark grapes. Even more disturbingly, the stranger also
claims to be a long lost cousin of Reinmar. Curious about this
strange dark wine, Reinmar starts to ask questions about it, but
everybody he asks claims to know nothing about it. But somehow
the young wine-merchant knows that his family is more involved
in the trading of the mysterious wine, which is supposed to bring
beautiful dreams and to lengthen one's life-span, than his father
admits. When the Imperial Witch Hunter von Spurtzheim, accompanied
by a huge force of mercenaries, appears in Reinmars home town
Eilhart and also starts to ask questions about the mysterious
wine, Reinmar decides to make his own investigations. He attracts
the attention of the Witch Hunter, who gives him the opportunity
to search for the source of the dark wine, which is supposed to
grow somewhere in the foothills of the grey mountains. Together
with the merc-enary Vadaecker and a couple of his father's servants,
young Reinmar starts his search for the mysterious dark grapes.
On their search the party comes to a small village where an upset
mob of peasants wildly attacks a group of gipsies. As one of the
gipsies, a young beautiful girl, is seriously wounded by a thrown
stone, Reinmar and his companions throw themselves between the
quarrelling groups to save the gipsies. The young wine-merchant
decides to take care of the wounded girl and takes her with them
on their further journey. Soon, Reinmar realizes that the injured
gipsy-girl stands under the influence of some unknown power, known
to the gipsies as 'the Call'. In a feverish trance she leaves
the party, aimlessly wandering through the forests followed by
Reinmar and Vadaecker. The girl leds them to a hidden valley with
a peaceful monastery dedicated to Morr, lord of dreams and death.
But obviously the monks have turned away from Morr long ago to
follow a darker lord of pleasure... In the cellars beneath the
mo-nastery the adventurers discover a horrible secret: the source
of the mysterious dark wine. When the monks discover the two intruders
and attack them, Reinmar destroys their stock of the undiluted
dark liquid, which seems to be the major ingredient of the dark
wine, not without taking a small phial of the essence for himself.
Eventually they both manage to escape from the valley and return
to the town Eilhart to report their discovery to the Witch Hunter.
But by stealing the phial, Reinmar has doomed Eilhart: a large
force of Beastmen and Mutants attacks the Town. With great casualties
the defenders under the command of the Witch Hun-ter von Spurtzheim,
who looses his live in the attempt to save Eilhart, manage to
fight back the Forces of evil . During the confusion of the battle
Reinmar's girlfriend is kidnapped by his mysterious cousin who
wants the stolen phial of dark wine in exchange for her live.
In the showdown the true role of the Weiland family is revealed
and Reinmar manages to rescue his girl-friend.
Wine of Dreams is a thrilling story with a couple of very good
ideas for Roleplaying adventures, but at some time in the middle
of the book it becomes boring. Until the battle for the town Eilhart,
the story creates an almost cthuluesque atmosphere, capturing
the reader with the plot. But as soon as the description of the
battle starts, the story is nothing more than mere description
of battle scenes. It seems that Games Workshop forces its authors
to in-clude large battle scenes in all of their stories. To be
honest, describing battles isn't Brian Craigs strength, the Gotrek
& Felix-stories by William King are far better in that respect
. Furthermore the end of the story is rather unsatisfactory as
too many questions remain unanswered. "The Wine of Dreams"
could be a masterpiece of a dark fantasy novel, with a thrilling
and exciting story and many good ideas to create adventures around
it but the
disappointing second part destroys much of the atmosphere created
in the first part of the book. All in all, Wine of dreams is worth
reading as long as you ignore the battle scenes and enjoy the
dark fantasy atmosphere created during the first 150 pages of
the novel. (nc)
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