
I
do not have the previous Vampire Counts or the even older Undead
army books; so I will not be making a comparison with them for
this review. For those who also do not have them but wonder
what has changed or stayed the same, I would direct you to read
the reviews, written by Garett Lepper.
Warhammer Vampire Counts was published in spring
of 2001 and was written by Alessio Cavatore, with additional
material by Tuomas Pirinen and Space McQuirk. This Warhammer
armies supplement numbers 80 pages and contains inspirational
artwork, background information, short stories and full color
photos of painted Citadel miniatures. Of course, the heart of
the book is the detailed army list for the Vampire Counts army,
complete with stat lines and point costs.
Artwork: The
front cover features an evocative painting featuring the "Red
Duke" and his "Black Knights" mounted and charging
into the face of the viewer. Sadly, it is the only colored artwork
you will get in this book, aside from a small picture of a ghoul
(or perhaps he is a Strigoi Vampire) on the back cover. The
rest of the artwork is dark and foreboding, an excellent representation
of the flavor the writers have given this army in the background
text and short stories. What it is NOT, however, is helpful
in painting an army of Citadel miniatures. The color section
in the center of the book showing the 'eavy metal teams' painted
Vampire Counts army is meant to do that. Is it everything you
could hope for? No.
Page 33 starts the color section off with the
standard Games Workshop "pump up the painter- you can do
it " speech. There is a reminder that you will not likely
be able to paint your first army to the high quality represented
in the book, but maybe on your second or third army
Just
have fun, that's the ticket. Whatever. Turn the page and enter
de-ja-vu mode. There it is again, that obnoxious white dwarf
article on how to paint skeletons. They call it "Painting
the Undead" but it should be called "More plastic
skeletons and variations on the color of dried bones".
So after four pages of the nice plastic regiments of skeletons
and zombies we get to the Vampire character pages. No you wont
find out how they painted them, just good pictures of the various
models available for you to buy, and painted up real sharp in
black, red and white. Ok, I realize that those are the tried
and true colors for vampires, but what I really wanted was a
how to article on variations for ghouls and the Strigoi, Dire
Wolves and Fell Bats.
What did I like best about the color section?
Pages 46 and 47 have terrific pictures of terrain that makes
me droll. How about a how-to article on making some of these
incredible spooky houses and graveyards? You will have to get
issue 255 of White Dwarf for the "beginners guide to boneyards".
(Side note* not a bad issue overall, since it also has Alessios'
article about writing the VC book and contains a battle report
and pictures of converted undead models.)
Background: The
Introduction is a nice piece of descriptive writing that sets
the mood for the material to come, and then gives a bit of information
about the chapters in the book. Next we enter the ancient city
of Lahmia and get two full pages of text on the origin of Vampires
in the Warhammer World, and specifically the history of the
Lahmian Bloodline. Good stuff, I felt like I had a handle on
the background of the undead after reading this. Turn the page
and you get a short story about an encounter between a Kislevite
soldier and a deceptive young girl. There is also a piece of
artwork that must have been done for this story, but it doesn't
depict the scene as I pictured it, perhaps the artist didn't
get to read the story first.
What follows the story is an account of the Von
Carstein line of Vampires, and another short story, this time
in the form of an intercepted letter. The counts of Sylvania
and their history are all here, but it doesn't trace their bloodline
back to Lahmia. Why is that? I wonder.
I really like the next two-page spread. A map
of the old world, marked with the locations and bloodlines of
Vampire strongholds. While only in grayscale, it is one of my
favorite maps ever produced for the old world. Want to know
which Vampires live where? Consult this map and be amazed.
Blood Dragons get their fair shake in this edition
of the Vampire Counts army book.
A two-page spread, including a dark and gritty illustration,
gives us the story of Abhorash and his founding of the Blood
Dragon line. Also mentioned, in passing, are two other famous
Blood Dragons; Walach, who founded Blood Keep in the Empire,
and the Bretonnian Blood Dragon, known as the Red Duke. The
next two pages has a short story about an encounter between
a Questing Knight of Bretonnia and a Blood Dragon who haunts
the forest of Chalons and challenges passing knights in single
combat. Not so much original, but at least well written.
Next comes a page of background about the Necrarch
Vampires. This reads more like an encyclopedic entry and is
just a longer description of the Necrarchs than what can be
found in the Living Dead, the army section of the book. For
a more interesting account of the origins of this bloodline
I recommend White Dwarf issue 256 and the Vampire article by
Space McQuirk. The short story of a Necrarch and his overly
ambitious apprentice is not particularly exciting, but fills
the space nicely. The same can be said of the two-page spread
of artwork that follows. Grim, dark and evocative of DaVinci's
notebooks (if DaVinci had studied undead monsters) somehow it
leaves me unsatisfied considering the amount of space allocated
for it.
The Strigoi section is a two-page spread, including
a great illustration of one of these monstrous Vampires. While
better than the Necrarch article it is still greatly enhanced
by reading the Vampire article in WD 256. Strangely the short
story that follows is told from a Skaven point of view and relates
to an attempt of the ratmen to invade the Tilean city of Miragliano.
In their typically amusing ineptness, the Skaven are devoured
by ghouls and a Strigoi Vampire. Comic relief I suppose, but
I liked it.
The Living Dead is a nine-page section, outlining
the troop types available to a Vampire Counts army. This was
an unexceptional but adequate descriptive series of short articles
introducing the Characters and Units. The description, profile
and any special rules are all given, everything you need except
the point cost and the bloodline abilities can be found here.
This is followed by the Shades of Death color section, described
earlier.
Unholy Artefacts is the title of the Vampire Counts
magic items section. Every item is given a minimum of one sentence
description and then the rules that apply to it, and the cost.
Better treatment of the "Artefacts" would have been
to include them in the short stories and artwork so that they
could have more character than just a name and short description.
For example, the Staff of Damnation is a 40 point magic item
that contains the bound spell Hellish Vigour. The description
reads, "The Staff of Damnation contains a powerful spell
that fills the undead with renewed vigour." Pretty exciting?
No? What if the "Staff" was featured in one of the
short stories, or if we were told in the description a little
about the items history? I feel that it would make the magic
items more interesting to get a chance to see them and know
some of the background of how they came to be.
One of the best things about Vampire Counts is
the choice of "Bloodline" abilities.
In the next six pages we get a breakdown of the modifiers that
characters can receive by choosing one of the Bloodlines, or
Families, of the Vampires. There are four families to choose
from that modify the basic stat line, which is representative
of the Von Carstein line. Then each of the five families is
given a choice of six special abilities to pick from. The add
on abilities add anywhere from 10 to 65 points to the cost of
the character they are given to, but it is a great way to specialize
your Lord and Hero characters. Each of these pages is also graced
with a piece of artwork depicting the Vampire Bloodline in question.
The Black Art is a two-page spread that lists
and describes the magic lore of Necromancy. Necromancy is the
specialized magic of the Vampire Counts army and as such is
not available to any other army. The rules presented here are
clear easy to digest and almost as poorly described as the magic
items. The names are terrific, evocative of the mood of this
army, I only wish the descriptions were given a bit more thought.
Armies of Darkness is the Vampire Counts army
list. This section is nine pages of the most vital information
that a player of an undead army needs. Here can be found the
profiles, special rules AND point cost of all the units available
to a Vampire Counts general. I feel that this method of redundant
listing of information must have some purpose only known to
the games designers who have been listing the profiles this
way for many years. In case you didn't get the stats for the
Wraith the first time around, here they are again. Oh, and just
in case you don't catch 'em this time, you can find them in
the handy reference chart on the last page (without point cost,
of course).
Following the army list is the special characters
section. The Aristocracy of the Night begins with background
on the old favorites of the Undead. Here is the summary of Vlad
Von Carstein, Walach of Blood Keep, Neferata, Vorag and Heinrich.
You wont find the stat lines or special rules for these characters,
but be patient, they will likely show up in some future issue
of White Dwarf. The special characters, who get the full treatment,
are Mannfred Von Carstein and Zacharias the Everliving. A full
page is devoted to each, and for Mannfred at least a good full-page
piece of art. The picture of Zacharias is just over half a page
and not as good.
As we approach the end of the book we turn the
page and without precedent find "Chapter 10". Upon
careful review of this two page spread I come to realize that
they must have been short on material and so decided to throw
in a little fluff. By inspecting the artwork along the edges
of these pages it becomes clear that this is Chapter 10 of the
Book of Sigmar, not of the Vampire Counts army book. It deals
with the subject of how to kill Vampires and protect you from
them. Nothing here about any of this actually pertaining to
the game, just some simple drawings and cliché text of
standard Vampire lore.
So how does the author of this tome feel about
using the units of this army? Well I hope you wanted to know
cause he's going to tell you. Alessio takes a two-page spread
to sum up the book. He basically tells you what each of the
troop types are good for. Must have been written for the novice
player.
The last section, short of the reference page,
is called Legions of the Dead. This two-page spread I really
like. Here can be found some alternate choices for army composition.
In addition to the unit list modifications that allows you to
customize your Vampire Counts army, there is also a good picture
of a Lahmian vampire.
In conclusion I have to say that I like this book.
It could have been better, but it is better than the first Vampire
Counts book that I have read, but never purchased.
This one I bought and would recommend to anyone with some experience
with Games Workshop games who is thinking about starting a new
army.
(tc)