
Ugh!
The sacrifices that I must make... Tragic that I must endure
such things as "Trollslayer", but if others may avoid
inflicting such pain upon themselves I can rest knowing that
it was worth enduring. I suppose this is where I had best tell
you that I am *extremely* harsh on gaming literature and care
little for the vast majority of it. So, if you really enjoy
fantasy literature, simply accept the fat that I am extremely
demanding when it comes to this "genre"
Trollslayer
The cover says it all "Carnage
and Mayhem; in the Grim World of Warhammer: Troll Slayer - a
Gotrek and Felix novel by William King". Carnage and mayhem
abound, but sadly plot and character is absent. The cover sums
it up, A wild looking Gotrek and a grave looking Felix (or maybe
its the other way around) devoid of any context, against flames,
hacking away at any number of countless foes they are fighting.
The premise of the book is a sham
from the start. Felix, truly the Old World's worst Troll Slayer
who can't seem to get himself killed and his biographer (apparently
to document his continuing shame at being unable to clear his
name through an honorable death) rampage through the Old World
in zany adventures pausing only to hack and slay one foe after
another. Absent is any suspense, or risk of danger, since Gotrek,
as well all know is an icon and will not be dying in any adventures
right now and that Felix will live to document these tales,
for his completed book is cited at the start of every tale.
Before I go any further into the
stories, let me reinforce how devoid these characters are of
any real personality. We don't know much about them, we don't
care what happens to them. There's very little to relate to
them with unless your an adolescent boy confused by your powerlessness
in a world where you seem anonymous, or you happen to be a sociopath
who delights in the dismemberment of one sentient being after
another. There, I've said it, the book is devoid of any real
tension or character.
Gehmeimnisnacht
This story first appeared in the
earlier anthologies. It features yet another mysterious adventure
on that dark and haunted night in the Old World. Would you believe
it? It would seem that on this night, human cultists and mutants
gather to perform foul rituals! Gotrek vanquishes them and a
daemon and there's a small tragic moment at the end, a small
twist of fate that if you had been paying attention to you would
see coming a mile away. Summary: Gotrek goes into a killing
frenzy and kills a coven.
Wolf Riders
A journey to the Border Princes.
A dark secret. A tragic love affair. Haunted hills. An ancient
curse. A dark family secret. Add Gotrek, undead, and a bunch
of orcs and goblins and blend into an inedible pap.
The Dark Beneath the World
The "signature" story
of the series I would expect, this story has seen print as well.
It is in fact inspired by the art on the front of the WFRP book.
Sadly, the story is incredibly boring, in which once again Gotrek
is denied a fine death while nearly all his companions fall.
It is yet another story involving Gotrek tackling another monstrous
creature that you will know he will defeat. Tedious.
The Mark of Slaanesh
Just as any typical tv series must
have its "comedic" episode where one of the characters
acts in an uncharacteristic manner, this story is the "gimmicky"
one in the lot. Our favorite psychotic dwarf who hacks and slays
with little inhibition takes a lucky slingstone to his head
and is rendered a pacifistic idiot, meaning that he acts exactly
like himself but minus the psychotic rage and the macho bellowing.
This story is a little less polished and unfinished than the
others which makes it a bit more intriguing to read, being a
bit raw. It seems like more of a rough draft. But you're better
off not reading it nonetheless.
Blood and Darkness
This long, meandering story is
one of the worst in the book, and I couldn't wait for it to
end. Like the story before this one, this is another "gimmick"
story stolen from the bad television serials and family films.
Its a variation on the "Two Men and a Baby" story,
where two gruff men by circumstance become the caretaker of
a young child, as usual, a girl to ensure that madcap misunderstandings
ensue. This book involves more cultists, of Khorne this time,
and yet another dark secret of a character, this time the enemy
of Gotrek and Felix is the mother of the girl that Gotrek and
Felix are guarding! More dramatic irony piled on top of dramatic
irony.
The Mutant Master
More mutants! This book has four
times the mutant goodness than all previously published books
combined together. Children in danger! A gothic castle overlooking
a village! An evil sorcerer terrorizing the village! Treachery!
Villainy! And tragedy! If this story sounds familiar, its a
variation on many of the earlier stories in this volume, Gotrek
kills things and somewhere buried in the blood bath is some
small irony or tragedy intended to convey some greater meaning
to the story. Its still not enough to redeem the story.
Ulric's Children
Giant wolves! A snow covered gothic
estate! An evil sorcerer plotting treachery! Villainy! And tragedy.
If this story sounds familiar...
The stories are bad. They are formulaic.
Part of the problem is that there is little suspense in that
it is unlikely that ill will befall Gotrek and Felix. Thus it's
important to get some sort of tension in the stories, be it
internal within one or both of the characters, between the characters,
or with other characters in the story. However neither Felix
or Gotrek are easy to relate to, bits and elements of their
history are introduced, and they go through little emotional
stages but these things do not endure for more than a page or
a moment and there is little emotional continuity between stories.
If the characters were less than caricatures and had dynamic
internal lives the stories would be more gripping. If the stories
were told in an interesting or experimental manner, they would
be more enjoyable as well. But instead...
...each story begins, usually at
an inn, where some little piece of important information is
dropped. Maybe mutants were encountered even before the inn,
or they appear after. Some evil is discovered behind the mischief,
the story drags on as Gotrek kills and kills again, the story
culminates into a large slaughter and the little piece of important
information provided at the inn proves to be a key element in
revealing the a) treachery b) tragedy c) irony or d) all of
the aforementioned in the story to ensure that we get the point
that it is a "grim world".
Never one to criticize without
saying one good thing - despite his care or attention to a)
plot b) atmosphere c) character, the author still manages to
provide a bit of detail. Each story reveals something more about
the Warhammer world, even if it doesn't break out of its formula
or introduce us to anything new about the characters. A casual
reading of the book will come up with all sorts of little details
that can be used to add flourish to the WFRP world.
All in all, this book is a disappointment.
Avoid unless desperate for something to read, such as being
incarcerated or stranded on a deserted island.