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Review

Town Cryer 17

by Fanatic

© 2001 by Games Workshop Ltd.






reviewed by

Terry Maltman

     

Town Cryer No. 17Town Cryer 17 is back from the printers and is about to hit the bookshelves.. For those who are keen to know what this latest outpouring from Fanatic contains - read on.

FRONT COVER

On the front is the banner 'Raiders of the Lost Tombs and a picture of a Mummy warband emerging into the desert. That is clue enough as to the contents inside.
Inside the cover is a teaser for the new Sisters of Sigmar models. Like the Kislevites in last issue they feature a plug-in weapon sprue to enable the buyer to customise them. They won't be available for a lille while yet but they will certainly give Sisters' fans a boost.

KHEMRI - LAND OF THE DEAD PART 2

Not a film sequel but the next part of the alternate setting. Rules for fighting in the depths of the Tomb Kings er.. tombs. Scenarios and suggestions to convert existing scenarios to play underground. And last but not least rules for traps in Khemri. There are two alternative systems for simulating tombs and tunnels on the table top. Both require a little work but no more than creating a ruined city. Rather than cram the underground with lots of extra rules the writers (who include myself I should admit), have gone for a simple approach to keep the game flowing. The last item in the Khemri section is a little piece of prose - The Storyteller. A scene setter by non other than yours truly so I'll leave it to others to pass judgement.

GAMES DAY 2001:

A feature on Mordheim at GDUK. Fanatic put on a big display at Games Day as did the Ryn Tyrr Council. They are an internet group of Mordheim fans who are all involved in the alternate settings. They put on no less than three settings - Lustria, Khemri and the as-yet unpublished Karak Azgal. You can find out more on the last here on Strike to Stun. There are pictures of the various demo games including shots of Robert Walker's marvellous scenery for Khemri and Karak Azgal. Some rather nice vampires also get pictured but I think that is Steve Hambrook's enthusiasm rather than relevance to Mordheim. These ladies seem to have been pictured in every GW magazine and website that I have seen.

DEATH STALKS THE CITY

A novel way to use the Tarot card which comes with the Mordheim box set by Donato Ranzato and Christian Ellegaard. The card is passed around between players and represents a sort of daemonic possession until they can dispose of it. The rules extend from a single game and can be incorporated into a campaign. Many people have asked the purpose of the Tarot card supplied with the game. Now prepare to be possessed in the name of the Shadowlord.


LETTERS

A selection of readers' letters including ones raising the question of routing and whips. The whip question is one which is endlessly debated in the discussion groups. GW created a very difficult problem with a ranged close-combat weapon.

MORDHEIM CATALOGUE

A listing of the current models available for Mordheim. This time it is just a list not a detailed catalogue.

THE WATCHTOWER

The latest listing of the status of past articles.

BACK COVER

Inside is an interesting comparison of Khemrian scenery. Robert Walker's Games Day boards are juxtaposed with a GW Studio ruined temple. The standards are remarkably similar, both being excellent. The back cover has the usual amusing small ads.

Copies should be filtering into the shops soon so go and pester your local staff for a copy.

Terry

   

 

 

 

 

 

 

 

 

 

 

 

 

 

   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
   
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