"All things wicked start from innocence."
Ernest Hemingway
You might wonder what Hemingway has to do with
Warhammer, let along Brian Craig's Storm Warriors. Once you read
the book you will soon learn why the quote is appropriate. Storm
Warriors is the third and final tale of the Orfeo Trilogy, and
like the previous two books, the action takes place in a different
part of the Warhmmer world.
Set in Albion, Storm Warriors start out innocent
enough when a ship of elves wash ashore on the island of Morien.
Sent by King Herta, the bard Trystan, travels to the site to learn
what the elves want. The elves, want nothing more to live alone
and build a house to reside in while they repair their ship so
they can return to their home. The elves give assurances of nothing
but good intentions and nothing but a deep interest to cooperate
with the humans. Eventually Trystan learns that the elves are
not what they seem and they reveal their true nature as dark elves
dedicated to Slaanesh.
Storm Warriors is a depressing book, and that is
not due to its take on Warhammer. The book is a tragedy, and unlike
the current crop of Warhammer novels, Craig does a very good job
capturing the feel of a dark world without hope. Though the elves
true nature is exposed, and they are defeated, none of the characters
remain unchanged. Craig gives the impression that Morien will
be forever changed by the events.
Craig's Albion is different in feel from the rest
of the Warhammer world, and is heavily influenced by Celtic sources.
It does not fit with the typical view of Warhammer, and this version
of Albion conflicts with the current GW take on the land. Druids
are powerful protectors who strive to protect the world from evil.
Bards travel Albion keeping ancient traditions alive and serve
as advisors to kings. The nobility is bounded by a code of chivalry
that traces its origins back to time when the islands were united
under the rule of Agam Rand. Though I do not like this Albion
it is far better than what GW has recently unveiled to the world.
There is much in Storm Warriors to like and dislike.
As already mentioned I did not care for how Albion is portrayed
here. I did not like how the elves were handled and the methodic
pace Craig took in portraying their true nature. I did enjoy the
tragic tone of this book, but at times it was too heavy handed.
My main problem was the sudden switch from low magic to high magic
fantasy. In the beginning Craig did a good job of making magic
and the like rare in the book. Though omens and visions are dealt
with, magic is a rare commodity that is mistrusted by the residents
of Morien. In the end, Storm Warriors turns into a typical hack
fest with spells flying left and right. This destroys what was
turning out to be a very good tragic novel.
Storm Warriors is a good book
that is well worth a read. The book is filled with many useful
bits for a game master wanting to use this version of Albion.
Though the island of Morien is described through out there are
mentions to the other islands. With a little work this can be
further fleshed out. The premise of the elves is another good
plot device that a game master could recycle and use in their
own games. Elves, let alone dark elves, are a rare sight in Warhammer
and Craig does a very good job of using them. Storm Warriors is
not that bad of a book and compared to the recent offerings from
the Black Library, is well worth the effort to track down. (ri)