
This
thin 46 page journal is very rare. As stated on the cover, it
was intended as an irregular journal showcasing Citadel's line
So how old is this thing? 1983. The first thing
one sees when the open the cover is an advertisement for the
first edition Warhammer Fantasy Battle Rules ("Let's Smash
Skulls". That's right, this magazine is the precursor to
the Citadel Journal line.
Introduction
Not much here, but Bryan Ansell writes the introduction,
in which he promises "Rogue Trader" (the title of
first edition of Warhammer 40k).
A Player's Guide to Warhammer
The magazine launches into an article that elaborates
upon what is in WFB 1st edition. I describes in some detail
the three books the game is made of as well as touching upon
the Ziggurat of Doom and The Redwake River Valley, introductory
adventures to the game. It also mentions two alignments: Avarice
and Hunger, the latter of which requires the character to eat
dead enemies to gain in experience. Realm of Chaos is mentioned
here as well so it seems that even in the early 80's GW/Citadel
had some idea of what they were intending to do with the line.
Warhammer: The Continuing Saga
This article is of little interest except for
those who are playing WFB 1st edition, since it is primarily
rule errata and embellishments upon the rules, and additional
concepts to apply to play.
The Legend of Kremlo the Slann
This is the perk of this edition, the one thing
that makes it sought out. This six page scenario introduces
us to Lustria and the Legend of Kremlo the Slann, a Slann discovered
and saved as a youth by a Norsemen who rises to prominence over
a Norse village in a time of conflict. It provides a few tantalizing
details regarding Lustria but not much else. Still it is a welcome
addition to what little detail there is regarding Lustria.
Goblins
As with the "Warhammer: The Continuing Saga"
portion of the article this is of little use, merely being rules
for dealing with Goblin rivalry.
Miniature Lines
This was a time when illustrations ruled the world
and photographs had yet to evolve from the primordial ooze.
The middle portion of the book is the Citadel Catalogue but
most of the miniatures are illustrated rather than photographed.
The line is comprised of the following:
The Citadel Giant
CO1 Fighters
CO2 Wizards
CO3 Clerics
CO4 Thieves
CO6 Dwarfs
C13 Goblins (including lesser goblins? Snotlings by the looks
of it
)
C15 Armoured Orcs
C28 Giants
C29 Creepy Crawlies
C35 Knights of Chaos
Legend of Kremlo set
Photos:
Specialty Sets: (Warriors of Chaos, The Dwarf
King's Court, Knights of Chaos, Goblin Raiding Party, Warrior
Knights of Law, Dungeon Adventurer, and Dungeon Monster Set)
Brian Ansell's Heroic Adventurers
Brian Ansell's Chaos Marauders
Tony Ackland's Monstrous Orc War Machine
Advertisements (Coming your
way!)
An announcement of Forces of Fantasy that was released and reviewed
in an earlier Strike to Stun).
Realm of Chaos advertisement which teased the
gaming world with a product that would take years to produce.
SF Rogue Trader - whose advertisement promises a game that sounds
dramatically different from what GW eventually released ("Can
you survive an encounter with Dr. Gostalo's Amazing Inter-Galactic
Psycho Circus? Can you handle Fear and Loathing in Los Asteros?").
The Absolute Beginner's Guid to
Painting Miniatures
This is where it started folks, the ubiquitous
How to Paint your miniatures guide which has long replaced the
background in nearly all the warhammer books released now by
Games Workshop.
Warhammer & Science Fiction
For all those who think that at its heart Warhammer
is a Fantasy game, I say "You're wrong!". Here is
outlined many of the weapons that will later appear in the WFB
and 40k games, Laser Pistols, Needlers, Bolt Guns, and Hand
Flamers as well as "The Flame Lance". It goes into
some detail with the various weapons and introduces an adventure
"The proposition of Eric Bogesson" which has a very
"Jules Verne" feel about it.
The Mark of Chaos
The rest of the magazine is dedicated to the Forces
of Chaos, namely a creature list which provides the likelihood
of chaos attributes by creature as well as a list of chaotic
attributes (i.e. mutations) for the servants of chaos. It is
functional but lacks much of the flavor of later lists. It concludes
with suggestions on how to convert your minis to reflect the
influence of chaos.
Conclusion:
As a collector's item this magazine is mandatory
for any collection. Historically it is important for documenting
early pre-release accounts of what later documents would promise.
Just as useful is seeing prototype rules that are still applicable
to games and have aged quite well. For those seeking background
the Legend of Kremlo the Slann provides a nice introduction
to Lustria. If you're a serious collector, you own it; if you
don't own it, get on ebay and start bidding!
-- By Rev. Lepper