LOOK
AT THAT STASH
A warband has
come accross what appears to have once been a large military
establishment, the local barracks. Could this house the legendary
stockpile of the Mousillon garrison? While exploring the weed-choked
grounds, they meet unexpected resistance as they run into another
warband searching the region! What began as a frugal exploration
quickly erupts into a aurprised skirmish, as they vie for control
for the fabled stash!
TERRAIN:
On a board 4' x 4' set up a cluster of at least two buildings
in the centre of the board. Place at least 12" of forrest
along 1 table edge,. representing the borders of Rim Wood. Other
suitable terrain should be used; overgrown buildings, training
equipment and such. Include at least 12 smaller obstacles that
provide cover, but offer no movement penalty. Players should take
it in turn to place such items.
WARBAND:
Each player rolls a dice. Whoever rolls highest chooses who sets
up first. Their opponent may then choose which side to deploy
on. The two warbands come across this while searching the ruins.
To stimulate this, warbands must be divided up into groups of
3 models. Each group member must be set up within 2” of each other.
Groups may be no closer than 6” to each other. Warbands must be
setup within 8” of the table edge. Note that the groups may be
any combination of heroes/henchmen you choose. After the game
begins, you are free to move models as normal.
STARTING
THE GAME:
Both players roll a D6 The higher scoring player takes the first
turn.
ENDING
THE GAME:
When one of the warbands fails its Rout test, the game ends. The
routing warband loses and their opponents win.
EXPERIENCE:
Surviving: If a Hero or a Henchmen group
survives the battle they gain +1 experience.
Winning: The leader of the winning warband
gains +1 experience.
Take down: For each enemy model taken “out
of action", heroes receive +1 experience.
SPECIAL
RULES:
The winning warband finds the legendary stash! Roll a d6 for
each item:
D3 Daggers - 3+
D3 Swords - 5+
Note: You also find a cache of longbows, spears, halberds and
greatswords. Unfortunately, they all lie broken, rusted and
ruined! Such is the way of Mousillon!
HISTORICAL
NOTES:
This skirmish
was fought between Maldred's Disciples and Ravelo's Brigands.
The Rim Wood wraps around the North East corner of Mousillon,
where the local barracks were once sited. The barracks had lain
overgrown for many years since the soldiers of Maldred abandoned
it as the city fell into decay. Rumoured to hold a formidable
stash of weapons: swords, spears, lances and shields, Knights
of the "False Grail" discovered this site at about
the same time as an "Outlaw" warband from the Rim
Wood. Fierce battle errupted as they sought to gain control
of the extensive stockpile, with great carnage dealt on both
sides. In retrospect, the fight over the trove of carefully
preserved weapons may not have been worth the effort and loss
of life.
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