Adventurers / Dwarf Guildsmen / Slayer Cult
Slayer Background / Scars and Tattoos
Snorri Nosebiter - DP / Dalla Burgansdotter - DP / Okrinok - DP
Halfling Thief - HS / Prospector - HS

DWARF SLAYERS v1.2

Dwarf Troll Slayers are a rare sight in the Old World but tales of the monsters lurking in the depths of Karak Azgal have spread far and wide. Slayers are drawn to Karak Azgal to seek their doom. The Slayer cult is a strange one to humans. A Dwarf, who is shamed by breaking an oath or failing in some duty, is driven by his honour to make his vows at the shrine of Grimnir. He will shave his head leaving only a narrow crest and dye his hair and beard orange. He will renounce his former life and travel the Old World seeking death. Not just any death will do. The greater the opponent the more honourable the death. Some slayers become so adept at slaying monsters that they seek ever more difficult challenges. In the deep places of Karak Azgal their wishes may come true.

SPECIAL RULES

All of the special rules from Town Crier 6 (or Best of Town Crier) apply apart from Incomparable Miners.

Mighty Doom: All every slayer seeks is an honourable death. A Slayer warband does not have to take Route Tests until 50% of the warband has been taken Out of Action. A Slayer warband may not voluntarily route.

Shame: If a Dwarf hero (who isn’t already a slayer) is taken OOA any of the following circumstances the Dwarf is so ashamed by his failure that he takes his vows and becomes a Slayer. The Dwarf loses any special abilities, eg "Leader", but keeps any skills he has. The Dwarf is Immune to Psychology. The Dwarf has also access to the special Trollslayer skills in the Mordheim rulebook.

A Dwarf hero will consider any of the following to be shameful:

- To be taken OOA in the Dwarf player's first or second turn (that must be frustrating for the Dwarf as he got no chance to get rid of some grudges).
- To be taken OOA in single combat against an opponent with WS 2 or S 2 or by an animal (eg dogs, rats or squirrels).

DWARF EQUIPMENT LISTS

The Dwarf Warrior equipment lists from Town Crier 6 (or Best of Town Crier) apply. Slayers may never take missile weapons or armour.

DWARF SKILL TABLE

  Combat Shooting Academic Strength Speed Special Slayer
Giant Slayer X     X   X X
Troll Slayer X     X   X X
Rememberer:              
Dwarf X X X     X  
Human X X X   X    

CHOICE OF WARRIORS

A Dwarf Slayer warband must include a minimum of 3 models. You have 500 gold crowns, which you can use to recruit and equip your warband. The maximum number of warriors in the warband is 12.

Giant Slayer: Each Dwarf Slayer warband must have one Giant Slayer; no more, no less!
Troll Slayer: Your warband may include up to 3 Troll Slayers.
Rememberer: Your warband may include up to 1 Rememberer.
Slayers: Your warband may include any number of Slayers.
Clansmen: Your warband may include any number of Clansmen.

STARTING EXPERIENCE

A Giant Slayer starts with 20 experience.
A Troll Slayer starts with 10 experience.
A Rememberer starts with 0 experience.
Slayers start with 0 experience.
Clansmen start with 0 experience.

SPECIAL WEAPONS

Dwarfs may use the Dwarf Axe as detailed in Town Crier 6 (or Best of Town Crier).

DWARF SPECIAL SKILLS

Dwarf Heroes may use any of the Dwarf Special Skills and Slayer heroes may also use the Slayer Special Skills all as listed in Town Crier 6 (or Best of Town Crier).

HEROES

1 Giant Slayer
85 gold crowns to hire

A Giant Slayer is a mighty individual. He seeks out ever more powerful foes to match himself against. So far he has found none to best him.

Profile M WS BS S T W I A Ld
  3 5 3 3 4 2 2 2 9

Weapons/Armour: A Giant Slayer may be equipped with weapons from the Dwarf Warriors equipment list. He may not use any missile weapons or armour.

SPECIAL RULES

Leader: Any model in the warband within 6" of the Giant Slayer may use his Leadership instead of their own.

0-3 Troll Slayer
50 gold crowns to hire

Troll Slayers are dishonoured Dwarfs seeking to atone for their failure by an honourable death in battle. They relish the opportunity to do battle with a worthy opponent.

Profile M WS BS S T W I A Ld
  3 4 3 3 4 1 2 1 9

Weapons/Armour: A Troll Slayer may be equipped with weapons from the Dwarf Warriors equipment list. He may not use any missile weapons or armour.

0-1 Rememberer
40 gold crowns to hire

The slayers all seek their death to atone for some failure, which has brought shame upon themselves. To many of them it is important that their doom is witnessed and recorded. The Rememberer is a keeper of the warband’s history. It is a roll usually entrusted to a Dwarf with an aptitude for the academic rather than the practical side of life. In rare circumstances they may allow a human into the warband to perform this role. To be accepted by the Dwarfs a human must demonstrate himself to be utterly loyal and trustworthy. These are qualities that the Dwarfs respect.

Profile M WS BS S T W I A Ld
Dwarf 3 3 2 3 4 1 2 1 9

Weapons/Armour: A Dwarf Rememberer may be equipped with weapons and armour from the Dwarf Warriors equipment list.

Or:

Profile M WS BS S T W I A Ld
Human 4 4 2 3 3 1 4 1 7

Weapons/Armour: A Human Rememberer may be equipped with weapons and armour from the Mercenary equipment list in the Mordheim rulebook.

SPECIAL RULES

Hard to find: It is not easy to find a suitable Rememberer. When you decide to recruit one roll a D6, 1-4 he is a Dwarf, 5-6 he is a Human. If you do not wish to hire whichever race you roll then you must wait until after your next game before trying again.

Rememberer: The Rememberer’s task is to record the doom of each of the slayers. When he is close by, the slayers will fight even harder to make their death more honourable. Once per game, any Slayer Hero fighting against a large creature (such as a troll or ogre) and within 6" of the Rememberer, may re-roll any failed To Hit rolls once only.

HENCHMEN (Bought on groups of 1-5)

Slayers
40 gold crowns to hire

Many Beardlings take up the way of the Slayer due to their inexperience. While other societies might forgive youthful errors Dwarfs will never forgive themselves.

Profile M WS BS S T W I A Ld
  3 3 2 3 4 1 2 1 9

Weapons/Armour: A Slayer may be equipped with weapons from the Dwarf Warriors equipment list. He may not use any missile weapons or armour.

Dwarf Clansmen
35 gold crowns to hire

Slayers are looked on with reverence by Dwarfs. They have taken the ultimate oath. It is therefore seen as an honour to be allowed to follow the slayers and support them in their quest for a glorious doom.

Profile M WS BS S T W I A Ld
  3 4 3 3 4 1 2 1 9

Weapons/Armour: A Clansman may be equipped with weapons and armour from the Dwarf Warriors equipment list.

Adventurers / Dwarf Guildsmen / Slayer Cult
Slayer Background / Scars and Tattoos
Snorri Nosebiter - DP / Dalla Burgansdotter - DP / Okrinok - DP
Halfling Thief - HS / Prospector - HS