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Dalla
Burgansdotter: The Iron Maiden - Dramatis
Personae
Dalla is the
grand niece of Kargan Skalfson. She is known as
The Iron Maiden both because of her hard hitting
fighting style and because of her unfortunate
love life.
Dalla was the only
girl in a family of six boys who all grew up
during the early years of the resettlement of
Karak Azgal. This was a turbulent time of
constant fighting with Goblins and Skaven.
Dallas brothers all grew up as excellent
fighters, and Dalla, the only girl, learned to
fight along with the best of her brothers at an
early age.
Being part of the
famous Skalfson family, and being pretty of face
and figure (well, to another dwarf, anyway!),
Dalla attracted the interest of many young dwarf
warriors. Unfortunately, some of them only seemed
interested in her grand uncles treasure.
Consequently, two of them have since joined the
Slayer Cult. After her betrothed love was killed
in battle with Skaven, she has sworn off all
romantic interests and decided to follow her
brothers to battle.
Dallas
strength lies in hand to hand combat which she
learned from her brothers. She carries a large
Gromril Dwarf Ax called Goblin Bane which she
uses as a two-handed weapon (without the normal
attacks last penalty due to her skill, see
special rule for Goblin Bane).
Hire Fee:
50 gc, upkeep, 20 gc
May be hired:
Any Dwarf or Human warband my hire Dalla
Rating::
Dalla increases the warbands rating by 35
points
| |
M |
WS |
BS |
S |
T |
W |
I |
A |
LD |
| Dalla |
3 |
5 |
3 |
4 |
4 |
2 |
2 |
3 |
9 |
Equipment:
Dalla has a special Gromril Dwarf Ax called
Goblins Bane, Gromril armor and a helmet.
Skills: Dalla
counts as having the fearsome and thick skull
skills. Dalla hates all Skaven.
SPECIAL RULES
Dalla follows all
the special rules for Dwarves found in the
Mordheim rulebook and the Karak Azgal setting
except the Karak Azgal rule for becoming a
slayer. Since the Slayer Cult is a male
tradition, Dalla, if she qualifies for that rule,
will instead have hatred from then on towards
that warband since she cannot redeem herself by
becoming a slayer.
Come on boys!:
If Dalla charges an enemy model or group, any
male dwarf model may charge the same model (or
one within 2 inches of it) and will make their
attacks on the first round at +1 strength.
Look at her
fight!: Any dwarf model within 6 inches of
Dalla will be so impressed with her fighting
skill that they will fight harder and better
themselves. To represent this, these models will
be able to attack first in the second round only
of any close combat they are in.
Goblins
Bane: Goblins Bane is a family relic of
the Burgan family. It was forged by a great Dwarf
Smith in Karak Azgal before its fall. It was
carried by one of Dallas ancestors in the
retaking of Karak Azgal and had many
opportunities to well earn its name.
Goblins Bane was handed down in the Burgan
family to Dallas brother, who gave it to
her when she decided to embark on a
warriors quest. Goblins Bane is a
large Gromril Dwarf Ax that Dalla uses as a
two-handed weapon gaining the normal +1 to
strength, but because of its special
qualities and Dallas expertise, Dalla does
not attack last with it, but in normal order. The
weapon also carries the normal advantages of a
Dwarf Ax (parry) and a Gromril weapon. (If
captured, Goblins Bane should be treated as
a normal Gromril Dwarf Ax. All dwarves from Karak
Azgal will have hatred for a warrior using it as
a captured weapon. If recaptured by a warband
authorized by Kargan to explore Karak Azgal, it
may be sold back to Kargan for twice the normal
selling price.)
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