
70
Goldcrowns to Hire
"...But the Dwarf from Bloody
River raised his axe above his head,
He swung his weapon round and gave
a cheer.
'Ye think these bloody pansies are
a mob to hold in dread?
I've seen worse monsters floating
in me beer!'..."
Little is known about the Dwarf except that he comes from the
slopes of Blood River, near the volcano of Karag Dron, where
Dwarves and greenskins constantly war. In appearance he is battered
and scruffy; he is not a slayer, though obviously a loner and
a wanderer. Even to his allies he is rude and obnoxious. He
has no actual friends.
May be Hired: Mercenaries
and Witch Hunters may hire The Dwarf.
Rating: The Dwarf increases
the warband's rating by +60 points
|
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
|
|
3
|
5
|
2
|
4
|
5
|
2
|
3
|
3
|
9
|
Weapons/Armour: The
Dwarf wears a battered suit of Heavy Armour and wields a two
handed axe. He wears a tatty hat with a broad brim and an eye
patch.
Skills: The Dwarf has
the following skills: Mighty Blow, Strongman, Combat Master,
Fearsome.
Special Rules:
Hard to Kill:
Dwarfs are tough, resilient individuals who can only be taken
out of action on a roll of 6 instead of 5-6 when rolling on
the injury chart. Treat a roll of 1-2 as knocked down, 3 -5
as stunned, and 6 as out of action.
Hard Head: Dwarfs
ignore the special rules for maces, clubs etc. They are not
easy to knock out
Maniac: The
Dwarf never stays with one warband very long, usually because
he has offended someone or has run off into the distance in
pursuit of fleeing enemies. He may not be re-hired until the
warband has fought at least one battle without him.
Mean as Cat's Piss: The
Dwarf counts as Hating everybody.
Mad Bastard: The
Dwarf is subject to Frenzy.
Blinded in One Eye:
The Dwarf's left eye was lost at some point in his past (his
profile has already been adjusted for this).