Skaven Turn 1
Winning
the dice roll for the first turn meant Michael would have to move
the Skaven first. Spotting the Witchhunters near the graveyard,
the Skaven advanced towards them. At the beginning of the Game
Nasqueeth, the Eshin Sorcerer cast his spell Children of the Horned
Rat, allowing him to add another Giant Rat to his Warband.
The Skaven decided to split their Warband into three groups.
Group one, consisting of the black skaven with the fighting claws,
the young shadowrunner and
two
giant rats should take over the great tower to take advantage
of this high positions. The main force of the Verminkin under
the command of the other Black Skaven would advance slowly on
the main street. The Assassin Adept Chien Leng Swiftpaw accompanied
by the Eshin Sorceror and the summoned Giant Rat would use the
cover of the ruins for their advantage to attack the Witchhunters
from the flank. The rest of Turn 1 was quite unspectacular as
there where neither targets within reach nor opponents to charge.
* * * * * * *
Witchhunters Turn 1
Like
the skaven, the Witchhunters realized the importance of the huge
tower. It was clear that this building would be the main objective
of the game. The Witchhunters couldn't allow the foul Skaven to
take control of this strategic position. For this reason, the
Warrior Priest Brother Helfgott, accompanied by the Wardogs and
the furious Mob of Witchhunters ran across the great place near
the graveyard to reach the Tower in time. The other Witchhunters
took
position
at the back-gate of the graveyard, preparing for the battle. Hiding
between the graveyards wall and the entrance of an ancient tomb,
Zündler took position.. From this place he would be able
to fire his crossbow-bolts upon any foul enemy trying to move
down the Main Street. While the others prepared their weapons
for battle, Wich Hunter Captain Adolphus Hexenbrenner entered
the graveyard to accompany his brothers in their fight against
the foul brood of Chaos.
* * * * * * *
Skaven Turn 2
Hiding
between garbage and rubble, the Giant rats darted through the
ruins to get into the flank of the Flagellants, while Rakeesh
Shadowclaw and his young companion Squeeki Quickpaw reached the
stairs of the tower. As soon as possible they would try to reach
the upper levels to get a good position to hurl their stones at
the sons of Sigmar. The main bulk of the Verminkin under the command
of Sheerak Longfang and Nakreesh Greentail continued their rush
at the witch hunters their slings
ready
to shoot. Chien Leng sneaked through the dark ruins heading for
the building near the graveyard. Soon he would be in a position
to charge the Witchhunters covering behind the graveyards walls.
Following his path, the Eshin Sorceror would wait for his opportunity
to strike.
In the shooting phase the Verminkin on the main street hurled
their stones at the War Dogs but failed to hit.
* * * * * * *
Witch Hunters Turn 2
Seeing
the vile Skaven moving towards her Warband, Natascha sent her
Witch hunters forward to meet the foul Ratscum in the open area.
Only coverd by Crossbowmen Zündler, hiding between the tombstones,
they advanced into the open ground in front of the graveyard.
As the thrown stones swirled around their heads, the Wardog started
to run barking towards the verminkin on the main Street. In the
next round they would reach the Rat-
brood.
Speaking a prayer, Brother Helfgott ordered his fanatic followers
to double their efforts in reaching the tower as he saw the two
Skaven up the narrow stairs of the tower.
Witchhunter Zündler prepared his crossbow and tried to shoot
at one of approaching skaven on the main street but his shoot
missed. The crossbow bolt flew past the Skaven without doing any
damage.

