500 GC - Witch Hunters Warband Malleus Sigmaris

Unit Name ## M WS BS S T W I A Ld Save Exp Cost
Antonius Hexenbrenner (Captn) 1 4" 4 4 3 3 1 4 1/2 8 - 20 85
Leader: Any model within 6" of the Witch Hunter Captain may use his leadership instead of their own. Burn The Witch: The Witch Hunter Captain Hates all models who can cast spells.; Free Dagger; Pistol; Sword (x1)
Josephus Flammenwerfer (Huntr) 1 4" 3 3 3 3 1 3 1/2 7 - 8 53
Free Dagger; Pistol; Mace (x1); Sword (x1)
Marius Zuendler (Huntr) 1 4" 3 3 3 3 1 3 1/2 7 - 8 58
Free Dagger; Crossbow; Axe (x1); Mace (x1)
Jakobus Teuffler (Huntr) 1 4" 3 3 3 3 1 3 1/2 7 - 8 50
Free Dagger; Pistol; Sword (x1)
Brother Willibald Helfgott (WarrP) 1 4" 3 3 3 3 1 3 1 8 - 12 55
The Warrior Priest can wear armour and use his Prayers of Sigmar.; Free Dagger; Pistol
  1. The Hammer Of Sigmar +2S and 1 wound == 2 wounds in hand to hand combat. Test each shooting phase you want to use the Hammer (i.e., possibly in your opponents as well - agree this with them beforehand).; Difficulty (x7) [0]
The Marx bros. (Flagl) 3 4" 3 3 4+2f 4 1 3 1 10 - 165
Fanatical: Flagellants automatically pass all Ld tests they are required to take. Their Ld may not be used for Rout tests.; Free Dagger; Flail (x1)
Blitz and Donner (Hound) 2 6" 4 - 4 3 1 4 1 5 - 30
Warhounds are animals, and gain no experience.
Option Footnotes:
  Axe -1 armour save.
  Crossbow 1 Attack, 30" R, S4. Move or fire.
  Dagger +1 armour save, or save of 6+ if the model has none.
  Flail +2S in first round of combat. Cannot be used with another weapon, buckler or shield. Requires 2 hands to use.
  Mace Concussion: Injury rolls of 2-4 cause the victim to be 'Stunned'.
  Pistol 1 Attack, 6" R, S4. Extra -1 save modifier. Takes 1 turn to reload (if you have 2, you can fire 1 per turn). May be used in the first round of hand-to-hand combat.
  Sword Parry: When your opponent rolls to hit, roll a D6. If you beat his highest 'to hit' score, one attack against you is negated.